During our second formal meeting, we continued to discuss the script, and were able to resolve many of the story issues raised the week before.
Because the script currently requires more than the recommended 2 characters, we talked about possibly creating several assets in 2d, and sending them to TUT pre-rendered. A new draft of the script (version 3 so far) has been started.
We also talked about the look of the project, and what impact that will have on modeling, rigging, and animation. We have decided on a simple style, composed mainly of primitive geometric shapes and strong colors. Design was started on the lead cowboy character.
Once the basic look has been determined, we will start storyboarding according to the most current script.